• Fixed the missing colliders in the women’s bathroom (Thanks @SplitScream#8411!)
  • Removed the invisible collider in the first-floor hallway (Thanks @Sheppard#1998!)
  • Fixed missing collider along the doorway to the back stairs (Thanks @Sheppard#1998!)
  • Implemented a new “lightmap method” on some objects. Notably the bar in Night View.
  • Fixed hole in the ceiling near the kitchen door
  • Fixed floating baseboard in the back staircase
  • Improved lightmaps on various objects
  • Added a new lamp!
  • Padded the seat backs on the chairs in Night View (The Roost will follow later)
  • Rounded the Globes on the tables in Night View
  • Brightened up Night View a bit
  • Repainted the ceiling in Night View
  • Updated stools in the main bar so they can hold pickups
  • Misc fixes
  • Switched to Post Processing Stack v2
    • Flashing light from broken geometry should no longer happen
    • Bloom is clamped to prevent malicious emission values
    • Testing Post Processing Volumes with the kitchen coolers
    • Testing auto-exposure
  • World size: 107mb