August 14, 2026 The Great Pug

  • Turned the volume up on various audio sources.
  • Updated patron flyers.
  • Dimmed Night View Hall.
  • Misc minor changes.

August 8, 2026 The Great Pug

  • Reduced logging noise during scene join.
  • Improved logging across the scene.
  • Fixed an issue with help text on the Pool Table rendering in the wrong spot.
  • Additional Trust and Safety improvements.

August 7, 2026 The Great Pug

  • Further Pool Table refinements!
  • šŸŽ± Added new, extra fancy Pool Cues!
  • šŸŽ± Restored the light bars and changed how they work!
  • šŸŽ± Improved the pool table UV mapping and texture quality!
  • šŸŽ± Adjusted internal table geometry a bit.
  • šŸŽ± Increased the volume on some sounds a bit.
  • šŸŽ± Updated the Desktop UI a bit to improve usability. Gasp…
  • Installed an air filter in The Roost to cut down on the dust a bit.
  • Misc minor changes and fixes.

Check out 2026.08.07-A too.

August 7, 2026 The Great Pug

  • Improved the way the Pool Table works across many different dimensions.
  • Improved the scrolling behavior of the Lifetime Badge Holder display!
  • Improved the available characters for the Lifetime Badge Holder display!
  • Improved the memory usage of the Lifetime Badge Holder display!
  • Improved the way names are handled for the VRChat Creator Economy thank you board.
  • Fixed an issue preventing the red phone from working as intended when picked up.
  • Fixed an issue preventing the Check-in Device from playing music for the local user.
  • Improved handling of ambient audio in some areas.
  • Adjusted audio levels across all audio sources.
  • Fixed an issue that may have caused the bell to not ring for some people when they entered.
  • Improved the initialization of the Room Tracker so lighting and state are correct right away.
  • Placed the Check-in Device on a taller table.
  • Patron flyer updates.
  • Updated glass materials.
  • Minor mesh optimizations and improvements.
  • Trust and Safety improvements.

June 19, 2026 The Great Pug

  • Improved normals on various materials
  • Improved the logic of liquid dispensers - #292 - Thanks Wasmachineman-NL
  • Improved texture VRAM usage
  • Improved overall download size
  • Updated patron flyers
  • Updated Filamented to the latest Commit - cbfafe77 - Thanks Silent!
  • Updated com.vrchat.base to v3.10.4
  • Updated com.vrchat.worlds to v3.10.4
  • Updated tip.udonutils to v14.0.4
  • Misc minor changes and fixes

May 28, 2026 The Great Pug

  • Addressed issues with the Check-in Gizmo - Thanks @notmarlon1! #290
  • Made significant improvements to the Red Phone ring functionality
  • Updated various scripts to have correct networking mode flags
  • Improved logging prefixes across various scripts
  • Fixed potential memory leak issues with image loaders
  • Fixed potential memory leak issues with material swaps
  • Optimized distance checks in a few scripts
  • Added additional null checks across various scripts
  • Improved various toggles for late joiners
  • Improved networking and sync logic for the LiquidSystem
  • Improved networking and sync logic for the Pickup management systems
  • Optimized various scripts to do a bit less work
  • Improved the initialization of various scripts
  • Removed dead code across many scripts
  • Removed various unused minor objects and scripts from the scene
  • Improved the reflection probe usage of various objects
  • Misc fixes and improvements

May 2, 2026 The Great Pug

  • Improved networking code for the Liquid System
  • Updated Sliding Doors to hopefully improve overall sync behavior and handles for desktop users
  • Tweaked Minor Jump Increase: rebalanced so the first few subscribers contribute a noticeably bigger jump boost
  • Updated com.vrchat.base to v3.10.3
  • Updated com.vrchat.worlds to v3.10.3
  • Updated tip.udonvoiceutils to v5.1.4 - Thanks @Guribo!
  • Updated tip.udonutils to v14.0.3
  • Updated dev.onevr.vrworldtoolkit to v3.4.1
  • Updated com.acchosen.vr-stage-lighting to v2.8.4

April 3, 2026 The Great Pug

  • Improved fog rendering. - Thanks Celaline! #288
  • Cleaned up a few scripts.
  • Fixed some exterior geometry holes.
  • Rebaked lighting to address errant shadows.
  • Rebaked occlusion.
  • Misc minor fixes and changes.

April 1, 2026 The Great Pug

  • Touch grass!
  • Fixed the culling issues with the clouds!
  • Fixed pool ball shadow flickering.
  • Improved Environmental Controls to prevent door clipping.
  • Fixed collision issues with round side tables.
  • Fixed collision on couch legs.
  • Fixed collision issues with various objects on shelves.
  • Fixed minor collision issues in the bathrooms and back staircase.
  • Fixed instances of Light Volumes not being active when they should be in the first floor hallway.
  • Fixed an occlusion issue outside the front door.
  • Boosted volume for various sounds.
  • Improved LOD transitions and culling for various objects.
  • Improved overdraw in some areas.
  • Misc fixes and changes.
  • Thanks to Artemus for helping me grow the grass

March 29, 2026 The Great Pug

The Great Pug - 2026.03.21

  • The tenth annual St. Patrick’s at The Pug!
  • Hung additional event photos!
  • Addressed occlusion issues with the pool cues.
  • Misc fixes and changes.

The Great Pug - 2026.03.29

  • Removed St. Patrick’s at The Pug decorations and music.
  • Misc fixes to the doors and bar locks.

March 12, 2026 The Great Pug

  • The TENTH ANNUAL St. Patrick’s at The Pug is on Saturday March 21st, at 7pm Pacific!
  • Updated sliding door logic
  • Rebaked lighting
  • Rebaked occlusion
  • Updated Filamented to the latest commit
  • Updated AudioLink to v3.1.2
  • Updated VRWorld Toolkit to v3.4.0

February 22, 2026 The Great Pug

  • Implemented major lighting changes/improvements across the world, again!
  • Fixed up a bunch of issues causing the new sliding doors to not operate as intended.
  • Added VRC Light Volumes volumes to the upper part of the back staircase. This should be the last area that still needed VRCLV coverage.
  • Improved and corrected GPU instancing on various objects.
  • Improved Reflection Probe usage across many objects and surfaces.
  • Improved surface normals for various light-mapped objects.
  • Reduced the amount of mesh data used for the overhead lampshades in the main bar.
  • Improved the materials for light bulbs, light globes and table lamp lamp shades.
  • Updated Filamented to the latest release 6cc38a04
  • Updated AudioLink to v3.1.1
  • Misc changes and fixes

February 7, 2026 The Great Pug

  • Another new door!
  • Added Spooky plants.
  • Added VRC Light Volumes support to some materials.
  • Added Light Volumes to some areas.
  • Fixed an issue preventing the fireplace to light - Thanks @Wasmachineman-NL
  • Added audio occlusion to dynamic doors when they are fully closed.
  • Added VRC Light Volumes support to the liquid shader.
  • Audited objects for GPU Instancing - Addressing issues where Instancing was not working as expected.
  • Added GPU instancing support to pool ball shadows.
  • Improved material configurations across the scene.
  • Improved light map UVs on various objects.
  • Misc minor changes and fixes.

January 31, 2026 The Great Pug

  • New door.
  • Fixed an issue that pushed the coins off the shelves
  • Fixed an issue causing the skyline to be visible from the first floor
  • Removed snowflakes and garland.
  • Removed most of the Christmas lights
  • Rebaked lighting
  • Rebaked occlusion
  • Updated Filamented to the (almost) latest version. 1c7c2030
  • Updated AudioLink to v3.1.0
  • Updated OpenNID to v1.1.0
  • Updated VR Stage Lighting to v2.8.1

January 10, 2026 The Great Pug

  • A new dynamic weather system - This one has been a longtime coming! The Great Pug now has dynamic precipitation and cloud cover, based on ā€œreal timeā€ data.
  • Addressed an issue that caused the Audio Occlusion Collision to be disabled in the last build - Thanks for the report @Celaline @peas-vr ! #278
  • Disabled voice directionality in Udon Voice Utilities #278
  • Improved materials on many objects
  • Balanced lights throughout The Pug to be more harmonious with Filamented.
  • Removed Christmas trees and Yule Goats
  • Improved collision on the stage - Thanks @Wasmachineman-NL
  • Reduced geometric complexity and overdraw in the bathrooms
  • Adjusted the positioning of some light volumes to better light objects close to the floor
  • Added collision for pickups to the chairs near the fireplace
  • Minor optimizations to various scripts
  • Misc minor fixes and adjustments

December 7, 2025 The Great Pug

  • Addressed various warnings that appeared at scene start
  • Enhanced Toilet interactions - Toilet seat sounds; double-interact to slam the seat down!
  • Added audio to beer taps when liquid is flowing
  • Added LOD1 to the standard chairs
  • Added LOD culling to various Christmas decorations
  • Adjusted LOD culling on Christmas lights
  • Fixed missing LOD references on a few objects
  • Reduced poly count: long tables; Night View hanging lighting; wreaths; Christmas trees
  • Improved normals: long tables;
  • Improved light map UVs: long tables;
  • Improved materials on various objects
  • Adjusted post processing and overall lighting
  • Misc minor changes and fixes

December 5, 2025 The Great Pug

  • The Yule Goat has risen once again!
  • Implemented holiday decorations! This includes long overdue Christmas lights for Night View!
  • Implemented VRCContactSenders - water and fire!
  • Updated the Liquid System to hopefully address issues preventing users from activating or deactivating taps.
  • Opened the VRChat Creator Economy World Store for The Great Pug.
  • Improved the Minor Jump Increase when 1-3 players in the same instance possess the buff.
  • Activated ā€œOverride Kaiser mipmapping with Detail-Preserving Image Downscaling (BETA)ā€ in the VRCSDK Settings (I thought this was on by default…)
  • Upgraded VRC Light Volumes (red.sim.lightvolumes) 2.1.3
  • Upgraded UdonVoiceUtils (tlp.udonvoiceutils) 5.0.1
  • Upgraded VRChat SDK - Base (com.vrchat.base) 3.10.1
  • Upgraded VRChat SDK - Worlds (com.vrchat.worlds) 3.10.1
  • The Ninth Annual Halloween at The Pug occurred on October 31st.

October 17, 2025 The Great Pug

  • Fixed an issue causing darkness out back near the kitchen door. - Thanks @notmarlon1!
  • Fixed an issue causing the desktop view of the Pool Table to be occluded by the light above. - Thanks @notmarlon1!
  • Fixed an issue with the pool table balls looking very strange - Thanks @notmarlon1!
  • Improved the behavior of the Purchase Celebration - Thanks @notmarlon1!

October 17, 2025 The Great Pug

A small update with some things I got distracted by when I should be working on Halloween stuff! :ALIENDEAL:

  • Improved the triangle count on a few items by up to 50%
  • Added LOD1 to stools
  • Added LOD1 to small round tables
  • Improved occlusion and reflection settings for some meshes on the staircase
  • Misc minor adjustments

October 9, 2025 The Great Pug

  • Halloween at The Pug is on Oct. 31st at 7pm Pacific! šŸ‘½
  • Updated VRC Light Volumes v2.1.2! - Be sure to update your avatar shaders in time for Halloween at The Pug!
  • Improved the toggling of Light Volumes as you move through The Pug
  • Added VRC Light Volumes volumes to the main staircase
  • Rebaked all Light Volumes - There should be slightly less aliasing now
  • Added railings
  • Updated the bucket
  • Fixed multiple misconfigured LOD groups
  • New LOD meshes on a few higher poly objects
  • Reduced the number of materials used for the Pool Table
  • Improved light map UVs on round tables
  • Improved light map UVs on various meshes
  • Improved color balance across many materials
  • Improved audio occlusion colliders
  • Improved player collision
  • Improved minor overdraw issues in some areas
  • Removed duplicate colliders
  • Removed some redundant geometry
  • Removed a duplicate paper towel dispenser?!
  • Reduced the geometric complexity on various objects
  • Updated Filamented to the latest commit cb57fb15
  • Updated TLP UdonUtils (tlp.udonutils) 3.0.2
  • Updated VRChat SDK - Base (com.vrchat.base) 3.9.0
  • Updated VRChat SDK - Worlds (com.vrchat.worlds) 3.9.0 - Thanks for the shader fix VRChat! - @orels1
  • Shout out to VRWorld Toolkit - Thanks for the update 1!
  • Implemented many additions that won’t be enumerated in these patch notes šŸ˜