• Added a foot rest at each bar
  • Added various bar mats
  • Updated the kitchen door to have push plates
  • Improved the appearance of the holiday ribbons a bit
  • Improved the “Brass” material
  • Improved Lightmap UVs on a few objects
  • Improved LOD distance on many objects
  • Reduced the complexity of shaders on some materials
  • Reduced the number of textures inside some materials
  • Reduced material count
  • Reduced draw calls in the main bar area.
  • Removed some disabled models that were taking up space
  • Rebaked lighting
  • Rebaked occlusion