The Great Pug
- Added corner protectors in some places
- Added new LOD levels to some objects
- Improved LOD on items visible in the bathroom mirrors
- Improved LOD distances in some places
- Improved trigger volumes (?)
- Lowered draw calls and overdraw in some situations
- Fixed odd Lightmap artifacts that appeared last build - This also fixes the Bar Mirror corner being so dark
- Fixed the red Presence
- Fixed a dark reflection probe in Night View
- Rebaked occlusion
- Rebaked Lightmap