• Overhauled lighting
  • Upgraded the shader used for many materials (Thanks Xiexe - XSEnvironment)
  • Put up some Saint Patrick’s Day at The Pug 2020 photos
  • Adjusted and improved many materials
  • Improved normals on many meshes
  • Adjusted LOD levels on various objects
  • Removed a couple draw calls
  • Rebaked lighting (a lot)
  • Rebaked occlusion