• Updated the metallic textures in various materials…
  • Updated lighting throughout the world for a better balance (the battle is never over!)
  • Enabled a Pug logo on the welcome desk that I made years ago and forgot to come back to!
  • Removed extra lights in the lamp in The Roost
  • Fixed lightmaps on condenser units out back
  • Fixed bright spots in the soot in the chimney
  • Adjusted/fixed various meshes
  • Updated LOD components on various objects
  • Updated Filamented shader to commit a9f05411aff22af8a86f0c0cce6fab69e7b08c8f
  • Rebaked occlusion