• Rebuilt bar lock functionality based on Tapster feedback.
  • Added more tapster functionality
  • Moved objects off of the the PlayerLocal layer - Thanks Soul!
  • Updated various meshes
  • Adjusted material properties to improve batching in some areas
  • Rebaked lighting
  • Fixed issues with player
  • Fixed collision on floor-mats - Thanks Xiexe!
  • Fixed collision on long tables - Thanks Xiexe!