Cube Drone commenting on scaling social networks:

So, uh, practically, I work for a multiplayer social thing, on the server team, and while we allow unlimited blocks - in order to make that work I had to spend a good month carefully re-engineering the way we store that data, and then building a careful fence around features that might use that data. Unbounded data is hard to work with compared to bounded data!

Link: cube-drone.com/posts/2026/roblox/