June 21, 2023 The Great Pug

  • Updated Patron Rewards
  • Fixed a hole near the main bar mirror - #108 - Thanks Wasmachineman-NL
  • Addressed a texture compression issue impacting the Pug Bug Board - #106 - Thanks Wasmachineman-NL
  • Fixed a hole in the wall on the basement staircase - #104 - Thanks Wasmachineman-NL
  • Fixed faucets that were clogged - #105 - Thanks Wasmachineman-NL
  • Updated the shader used for particles, hopefully restoring visibility when viewed in the camera - Thanks for helping me debug the shader Bobystar ! - #103 - Thanks Wasmachineman-NL
  • Adjusted additional pickup properties so they render properly in mirrors - #92 - Thanks Wasmachineman-NL
  • Misc minor changes and adjustments

May 29, 2023 The Great Pug

  • Updated Patron Flyers.
  • Improved mesh and lightmap UVs across various items on the first and second floors.
  • Optimized some meshes to minimize overdraw on the first and second floors.
  • Reduced the number of unique meshes used for some trim objects.
  • Implemented miscellaneous minor fixes and modifications.

May 20, 2023 The Great Pug

  • Improved light map UVs in and around the corner booth.
  • Improved light map UVs on the booth base near the mirror side of the main bar.
  • Improved meshes and lightmap UVs near the floor throughout the first and second floors.
  • Improved meshes and lightmap UVs along the stairs to Night View – Woot!
  • Disabled IsKinematic on SyncJitterFix.
  • Reduced the rate at which the Ever Burger™ respawns when under stress. – #100 - Burger Bowling Thanks Ebbeerino !
  • Fixed missing dumpster collision. – #99 - Thanks blair123xyz!
  • Adjusted the dice slightly.
  • Replaced the burnt-out lightbulbs in the status panel.
  • Verified that all Metallic texture files are using the proper import settings. – https://thegreatpug.com/help/srgb/
  • Confirmed that all textures are using streaming mipmaps. Most already had this setting. – https://thegreatpug.com/help/streaming-mipmaps/
  • Improved VRAM usage for some textures and shaders.
  • Recompiled my custom shaders with the latest version of the Amplify Shader Editor.
  • Adjusted some texture resolutions to save space in the asset bundle.
  • Fixed some holes in the wood around the corner booth.
  • Improved batching in and around the corner booth.
  • Removed a few extraneous objects left over from past events.
  • Made many miscellaneous fixes and tweaks.
  • Rebaked lighting a billion times.

May 15, 2023 The Great Pug

  • Resolved an issue with an unexpected blob loitering near the dumpsters in the back. #98 - Thanks halomademeapc!
  • Addressed a significant overdraw issue that was impacting frame rate. :Sweat:
  • Optimized certain meshes that are visible from the back alley when looking upward.
  • Corrected some errant shadows located on the main bar near the sink.
  • Addressed several additional occlusion issues that were having a minor impact on frame rate.
  • Implemented various minor changes and fixes.

May 14, 2023 The Great Pug - West

  • Updated to com.vrchat.worlds 3.2.0.
  • Updated to com.vrchat.base 3.2.0.
  • Updated to com.vrchat.clientsim 1.2.4.
  • Updated to com.vrchat.udonsharp 1.1.8.
  • Updated to the latest version of Filamented.
  • Updated to the latest version of Fake Glass.
  • Updated mirror behavior – no more black void!
  • Steam-cleaned the bathroom couch.
  • Tweaked a few Mesh Renderers for better batching.
  • Made minor changes to address some mesh clipping issues on the booths.

May 14, 2023 The Great Pug - West

  • Updated to com.vrchat.worlds 3.2.0.
  • Updated to com.vrchat.base 3.2.0.
  • Updated to com.vrchat.clientsim 1.2.4.
  • Updated to com.vrchat.udonsharp 1.1.8.
  • Updated to the latest version of Filamented.
  • Updated to the latest version of Fake Glass.
  • Updated mirror behavior – no more black void!
  • Steam-cleaned the bathroom couch.
  • Tweaked a few Mesh Renderers for better batching.
  • Made minor changes to address some mesh clipping issues on the booths.

May 14, 2023 The Great Pug

  • Resolved an issue with an unexpected blob loitering near the dumpsters in the back. #98 - Thanks halomademeapc!
  • Addressed a significant overdraw issue that was impacting frame rate. :Sweat:
  • Optimized certain meshes that are visible from the back alley when looking upward.
  • Corrected some errant shadows located on the main bar near the sink.
  • Addressed several additional occlusion issues that were having a minor impact on frame rate.
  • Implemented various minor changes and fixes.

May 5, 2023 The Great Pug

  • Fixed a gap near the ceiling of the top of The Roost staircase - Thanks Church!
  • Fixed a long-standing gap in the drywall above the main bar
  • Updated to VRCSDK 3.2.0
  • Updated to UdonSharp 1.1.8
  • Updated to Clientsim 1.2.4
  • Updated to DistanceCullingMirrors 1.22
  • Misc minor changes

April 13, 2023 The Great Pug

  • Fiddled with the moon to potentially address performance issues - Thanks Natalynn!

April 9, 2023 The Great Pug

  • Updated Patron flyers and stickers
  • Rebaked occlusion
  • Adjusted the Pickup Manager a bit

March 31, 2023 The Great Pug

  • Fixed some exterior occlusion issues – Thanks Wasmachineman-NL!

March 30, 2023 The Great Pug

  • 🌕
  • Updated Patron flyers
  • Fixed a few materials

March 20, 2023 The Great Pug

  • Removed Saint Patrick’s Day decorations and music

March 17, 2023 The Great Pug

  • Seventh annual Saint Patrick’s at The Pug!

March 10, 2023 The Great Pug

  • Reverted some changes relating to Pickups that caused multiple issues – Thanks Froggi#0001 and Wasmachineman-NL!
  • Fixed some collision issues in the back staircase – Thanks Wasmachineman-NL!
  • Fixed an issue with layers and mirror reflections in the bathrooms – Thanks Wasmachineman-NL!
  • Added traditional LODs to a few items
  • Misc minor adjustments

March 9, 2023 The Great Pug

  • Improved the behavior of the Pickup Manager
  • Added two new [Status Bulbs] for the Pickup Manager
  • Improved the performance of Pickup Manager a bit
  • Fixed an issue that could cause the Pickup Manager to crash when attempting to process pickup item 56
  • Worked around a long-standing VRChat bug relating to layers, Interact and ray casting
  • Improved mirror toggle functionality
  • Improved some [PUG] log messages
  • Tweaked the overall lighting profile
  • Adjusted materials for select wooden objects throughout The Pug
  • Improved lighting and materials on many items on the stage
  • Improved lighting on the walls in Night View
  • Improved lighting and materials in the bathrooms
  • Improved lighting and materials in the back room
  • Improved materials on some picture frames – the rest will follow later
  • Improved the materials and lighting on various items
  • Fixed strange pickup collision issues in and around the bathrooms
  • Fixed an issue with Show UI and the mirror
  • Safety and performance additions
  • Misc minor fixes and adjustments
  • ☘️ Added banners promoting the SEVENTH ANNUAL Saint Patrick’s at The Pug!
  • ☘️ Saint Patrick’s at The Pug is on <t:1679104800:F>! Gather some friends and have a party!

March 1, 2023 The Great Pug

  • Updated the calendar – but not the asset bundle :vrcwhoa: