June 25, 2023 The Great Pug

  • Fixed an issue causing the bar sink faucet to play sound when it shouldn’t - #110 - Thanks Wasmachineman-NL
  • Fixed an issue causing the Whiskey to appear red - #109
  • Fixed an issue where running water could be heard briefly upon loading into The Pug
  • Tweaked the Pickup Manager
  • Updated com.vrchat.worlds to version 3.2.1
  • Updated com.vrchat.base to version 3.2.1
  • Updated com.vrchat.core.vpm-resolver to version 0.1.20
  • Updated ClientSim to version 1.2.6

June 21, 2023 The Great Pug

  • Updated Patron Rewards
  • Fixed a hole near the main bar mirror - #108 - Thanks Wasmachineman-NL
  • Addressed a texture compression issue impacting the Pug Bug Board - #106 - Thanks Wasmachineman-NL
  • Fixed a hole in the wall on the basement staircase - #104 - Thanks Wasmachineman-NL
  • Fixed faucets that were clogged - #105 - Thanks Wasmachineman-NL
  • Updated the shader used for particles, hopefully restoring visibility when viewed in the camera - Thanks for helping me debug the shader Bobystar ! - #103 - Thanks Wasmachineman-NL
  • Adjusted additional pickup properties so they render properly in mirrors - #92 - Thanks Wasmachineman-NL
  • Misc minor changes and adjustments

June 21, 2023 The Great Pug

  • Updated Patron Rewards
  • Fixed a hole near the main bar mirror - #108 - Thanks Wasmachineman-NL
  • Addressed a texture compression issue impacting the Pug Bug Board - #106 - Thanks Wasmachineman-NL
  • Fixed a hole in the wall on the basement staircase - #104 - Thanks Wasmachineman-NL
  • Fixed faucets that were clogged - #105 - Thanks Wasmachineman-NL
  • Updated the shader used for particles, hopefully restoring visibility when viewed in the camera - Thanks for helping me debug the shader Bobystar ! - #103 - Thanks Wasmachineman-NL
  • Adjusted additional pickup properties so they render properly in mirrors - #92 - Thanks Wasmachineman-NL
  • Misc minor changes and adjustments

May 29, 2023 The Great Pug

  • Updated Patron Flyers.
  • Improved mesh and lightmap UVs across various items on the first and second floors.
  • Optimized some meshes to minimize overdraw on the first and second floors.
  • Reduced the number of unique meshes used for some trim objects.
  • Implemented miscellaneous minor fixes and modifications.

May 20, 2023 The Great Pug

  • Improved light map UVs in and around the corner booth.
  • Improved light map UVs on the booth base near the mirror side of the main bar.
  • Improved meshes and lightmap UVs near the floor throughout the first and second floors.
  • Improved meshes and lightmap UVs along the stairs to Night View – Woot!
  • Disabled IsKinematic on SyncJitterFix.
  • Reduced the rate at which the Ever Burger™ respawns when under stress. – #100 - Burger Bowling Thanks Ebbeerino !
  • Fixed missing dumpster collision. – #99 - Thanks blair123xyz!
  • Adjusted the dice slightly.
  • Replaced the burnt-out lightbulbs in the status panel.
  • Verified that all Metallic texture files are using the proper import settings. – https://thegreatpug.com/help/srgb/
  • Confirmed that all textures are using streaming mipmaps. Most already had this setting. – https://thegreatpug.com/help/streaming-mipmaps/
  • Improved VRAM usage for some textures and shaders.
  • Recompiled my custom shaders with the latest version of the Amplify Shader Editor.
  • Adjusted some texture resolutions to save space in the asset bundle.
  • Fixed some holes in the wood around the corner booth.
  • Improved batching in and around the corner booth.
  • Removed a few extraneous objects left over from past events.
  • Made many miscellaneous fixes and tweaks.
  • Rebaked lighting a billion times.

May 15, 2023 The Great Pug

  • Resolved an issue with an unexpected blob loitering near the dumpsters in the back. #98 - Thanks halomademeapc!
  • Addressed a significant overdraw issue that was impacting frame rate. :Sweat:
  • Optimized certain meshes that are visible from the back alley when looking upward.
  • Corrected some errant shadows located on the main bar near the sink.
  • Addressed several additional occlusion issues that were having a minor impact on frame rate.
  • Implemented various minor changes and fixes.

May 14, 2023 The Great Pug - West

  • Updated to com.vrchat.worlds 3.2.0.
  • Updated to com.vrchat.base 3.2.0.
  • Updated to com.vrchat.clientsim 1.2.4.
  • Updated to com.vrchat.udonsharp 1.1.8.
  • Updated to the latest version of Filamented.
  • Updated to the latest version of Fake Glass.
  • Updated mirror behavior – no more black void!
  • Steam-cleaned the bathroom couch.
  • Tweaked a few Mesh Renderers for better batching.
  • Made minor changes to address some mesh clipping issues on the booths.

May 14, 2023 The Great Pug - West

  • Updated to com.vrchat.worlds 3.2.0.
  • Updated to com.vrchat.base 3.2.0.
  • Updated to com.vrchat.clientsim 1.2.4.
  • Updated to com.vrchat.udonsharp 1.1.8.
  • Updated to the latest version of Filamented.
  • Updated to the latest version of Fake Glass.
  • Updated mirror behavior – no more black void!
  • Steam-cleaned the bathroom couch.
  • Tweaked a few Mesh Renderers for better batching.
  • Made minor changes to address some mesh clipping issues on the booths.

May 14, 2023 The Great Pug

  • Resolved an issue with an unexpected blob loitering near the dumpsters in the back. #98 - Thanks halomademeapc!
  • Addressed a significant overdraw issue that was impacting frame rate. :Sweat:
  • Optimized certain meshes that are visible from the back alley when looking upward.
  • Corrected some errant shadows located on the main bar near the sink.
  • Addressed several additional occlusion issues that were having a minor impact on frame rate.
  • Implemented various minor changes and fixes.

May 5, 2023 The Great Pug

  • Fixed a gap near the ceiling of the top of The Roost staircase - Thanks Church!
  • Fixed a long-standing gap in the drywall above the main bar
  • Updated to VRCSDK 3.2.0
  • Updated to UdonSharp 1.1.8
  • Updated to Clientsim 1.2.4
  • Updated to DistanceCullingMirrors 1.22
  • Misc minor changes

April 13, 2023 The Great Pug

  • Fiddled with the moon to potentially address performance issues - Thanks Natalynn!

April 9, 2023 The Great Pug

  • Updated Patron flyers and stickers
  • Rebaked occlusion
  • Adjusted the Pickup Manager a bit

March 31, 2023 The Great Pug

  • Fixed some exterior occlusion issues – Thanks Wasmachineman-NL!

March 30, 2023 The Great Pug

  • 🌕
  • Updated Patron flyers
  • Fixed a few materials

March 20, 2023 The Great Pug

  • Removed Saint Patrick’s Day decorations and music

March 17, 2023 The Great Pug

  • Seventh annual Saint Patrick’s at The Pug!

March 10, 2023 The Great Pug

  • Reverted some changes relating to Pickups that caused multiple issues – Thanks Froggi#0001 and Wasmachineman-NL!
  • Fixed some collision issues in the back staircase – Thanks Wasmachineman-NL!
  • Fixed an issue with layers and mirror reflections in the bathrooms – Thanks Wasmachineman-NL!
  • Added traditional LODs to a few items
  • Misc minor adjustments