January 1, 2020 The Great Pug

  • Decorations and music taken down
  • Fixed missing ceiling caused by going to The Roost and returning to the first floor via the back stairs. Thanks Dicidius!
  • Updated patron flyers
  • Reduced material and texture count

December 31, 2019 The Great Pug

  • Decorations and music for New Year’s Eve!
  • Minor fixes and tweaks

December 24, 2019 The Great Pug

  • Added corner protectors in some places
  • Added new LOD levels to some objects
  • Improved LOD on items visible in the bathroom mirrors
  • Improved LOD distances in some places
  • Improved trigger volumes (?)
  • Lowered draw calls and overdraw in some situations
  • Fixed odd Lightmap artifacts that appeared last build - This also fixes the Bar Mirror corner being so dark
  • Fixed the red Presence
  • Fixed a dark reflection probe in Night View
  • Rebaked occlusion
  • Rebaked Lightmap

December 20, 2019 The Great Pug

  • Added a foot rest at each bar
  • Added various bar mats
  • Updated the kitchen door to have push plates
  • Improved the appearance of the holiday ribbons a bit
  • Improved the “Brass” material
  • Improved Lightmap UVs on a few objects
  • Improved LOD distance on many objects
  • Reduced the complexity of shaders on some materials
  • Reduced the number of textures inside some materials
  • Reduced material count
  • Reduced draw calls in the main bar area.
  • Removed some disabled models that were taking up space
  • Rebaked lighting
  • Rebaked occlusion

December 16, 2019 The Great Pug

  • Fixed an errant light
  • Rebaked Occlusion
  • Fixed some UV mapping on a few textures
  • Reduced material count by one

December 14, 2019 The Great Pug

  • The door to the back has opened
  • Updated Patreon Flyers
  • Reduced the volume on the puzzle phone ringer
  • Fixed the missing cloth on the cloth
  • Made minor improvements to draw calls
  • Rebaked Lighting
  • Rebaked Occlusion
  • Adjusted LOD on some items
  • Added Lightmap to the Yule Goat

December 5, 2019 The Great Pug

  • Added a Resolution toggle to the Main Bar Mirror (Control Panel in the Back Room)
  • Updated the Calendar (5 days late!)
  • Reverted the major Light Probe changes of a few patches ago
  • Fixed multiple reflection probes that were lowered in intensity (Thanks Sentinel!)
  • Added Seasonal Decorations!
  • Updated Patreon flyers

November 21, 2019 The Great Pug

  • Fixed some items that had double LOD groups
  • Reduced material count
  • Fixed aggressive LOD on a few objects
  • Fixed missing colliders on the stairs to The Roost
  • Updated bulletin boards
  • Fixed overly dark materials on a few objects
  • Updated “can’t hear the music?” sign
  • Hid the screen for live music better
  • Tweaked the Elevator VR art
  • Rebaked lighting
  • Rebaked occlusion

November 9, 2019 The Great Pug

  • Updated all light probes - This should smooth out lighting. But may have some areas where things get too dark. I’ll keep fixing these areas as I find them.
  • Fixed occlusion on baseboards on the stairs to The Roost
  • Updated occlusion for various objects improving draw calls in some situations
  • Fixed ceiling lights that were moved
  • Updated hanging art

November 8, 2019 The Great Pug

  • Worked on Occlusion Culling - Things should be much improved from the POV the the main bar area.
  • Took down the halloween lights over the bar
  • Returned to standard drink liquids - taps need to be updated.
  • Updated Patreon Flyers

November 1, 2019 The Great Pug - West

  • Updated Calendar
  • SDK Bump - 2019.08.23.13.45

November 1, 2019 The Great Pug

  • Took down Halloween at The Pug - 2019
  • Updated Calendar

October 11, 2019 The Great Pug

  • Added table-tents for Halloween at The Pug 2019 - Oct. 26th!
  • Added a few lights to The Roost
  • Adjusted the blueness of the bathroom couch to be less intense
  • Updated Lightmap UVs on the surfaces above the main bar to fix large Lightmap artifacts at the edges
  • Updated LOD on the banner over the stairs in Night View
  • Updated some drink meshes
  • Rebaked lighting and occlusion

Work continues on Halloween at The Pug 2019!

October 1, 2019 The Great Pug

  • Disabled PhysSound for the time being - There is a bug with network events that is likely causing hitches in active instances.
  • Fixed an issue where an empty glass would never fill
  • Added banners for Halloween at The Pug 2019 - Oct. 26th!
  • Updated Calendar
  • Updated Patron flyers
  • Updated materials on the red phone
  • Fixed misplaced light probes
  • Rebaked Lighting
  • Rebaked Occlusion

September 25, 2019 The Great Pug

  • Adjusted the post processing profile
  • Tweaked LOD distance on some items
  • Adjusted some light intensities
  • Fixed incorrect materials on a few items
  • Adjusted a few sounds (Thanks @Zarniwoop )
  • Work continues on Halloween at The Pug 2019! - Sat. Oct. 26th

September 9, 2019 The Great Pug

  • Adjusted Reflection Probes in The Roost, The Kitchen, Night View, and the main bar to reduce draw calls by a few.
  • Rebaked lighting - Fixed a few lights that were leaking into areas they should not have been
  • Adjusted light probes to work better in some situations
  • Adjusted Occlusion settings to hopefully reduce Occlusion Data processing load a bit
  • Started prepping for Halloween
  • Adjusted some post-processing regions
  • Updated the calendar (9 days late!)
  • Updated Patron flyers
  • SDK Bump: VRCSDK-2019.08.23.13.45_Public

August 22, 2019 The Great Pug

  • Hand tweaked all LOD Groups to work with the new LOD Fixes implemented in 2019.3.1 - Thanks TCL987, Merlin-san
  • Adjusted reflection probes so they are not so aggressive in the staircase to The Roost

August 11, 2019 The Great Pug

  • Rebaked the potato, updated the asparagus
  • Updated lighting throughout the majority of the world
  • Updated many lightmap UVs
  • Reduced overdraw a bit on some ceilings and floors
  • Adjusted the volume of various audio sources
  • Updated materials on the Night View bar
  • Updated occlusion culling
  • Adjusted LOD culling on a couple items

August 6, 2019 The Great Pug - West

  • Calendar Updated
  • Adjusted lighting throughout
  • Updated Urinals
  • Fixed meshes peaking through above the couch in the Restroom
  • SDK Bump: VRCSDK-2019.07.31.13.58_Public
  • Unity Bump: 2017.4.28f1
Windows
  • Updated various materials to match their current versions in The Great Pug
  • Adjusted mirrors to have a max 1024 resolution to make them faster (testing)
  • Added missing ceiling light models in the bathroom
Android
  • Sacrificed a draw call to place wood texture on table tops, etc.