Halloween at The Pug! :ghostvr:
Updated Patron flyers
Placed Banners and table-tents for the SIXTH ANNUAL Halloween at The Pug! Friday, October 28, 2022 7:00 PM PT! 👻🪲
Updated patron flyers
Adjusted collision on the back stairs, in the women’s restroom, and the exterior out back - Thanks Shiguri!
Misc small changes
Updated calendar (Zero days late - Five in a row)
Updated calendar (Zero days late - Five in a row)
Updated patron flyers
Fixed a collision hole in the mens bathroom - Thanks Shiguri!
Removed player collision on the bucket #63
Updated calendar (Zero days late - Four in a row)
Adjusted the mirror settings
Updated calendar (Zero days late - Four in a row)
Fixed specular sparkle on the glass case in The Roost - Thanks Shiguri!
Fixed an issue causing the rug in The Roost to appear in cameras and personal mirrors unexpectedly #62 - Thanks o0F-0oF and blair123xyz!
Misc minor changes
Fixed an issue causing the bar sink to spam ownership transfer - #60 - Thanks Superbstingray!
Fixed an issue that could break pickup respawning
Addressed a few more issues with respawning pickups
Adjusted bathroom sink water timeout and audio falloff
Fixed collision on the Ever Burger™
Fixed exceptions that occurred in the log when holding some pickups in the client (I think)
Updated patron flyers
Administration updates
Improved the performance of many Udon scripts
Reduced draw calls in and around the main bar by 8-20 depending on your POV
Removed a few more materials and textures
Reduced the resolution of a few textures
Improved occlusion a bit in some areas
Improved LOD behavior on a few objects
Updated patron flyers
Rebaked occlusion
Rebaked lighting
Updated calendar (Zero days late - Three in a row)
Updated calendar (Zero days late - Three in a row)
Improved materials on all stools
Improved materials on the dining chairs in Night View
Reduced draw calls in Night View by improving instancing behavior on the dining chairs
Merged ~11 materials throughout
Fixed collision on sinks in the bathrooms #57 - Thanks Zarniwoop!
Fixed collision on the sponge #57 - Thanks Zarniwoop!
Fixed LOD issues for the shelves in Night View
Fixed layer issues for shelves in Night View
Removed fake mirror in Night View
Fixed an incorrect shader on The VooDoo Brew bottle
Updated patron flyers
Rebaked occlusion
Rebaked lighting
Misc small changes and fixes
Restored previous functionality to the red phone at the bar ☎️
Added new functionality to the red phone at the bar ☎️
Reintroduced EvenBetterBeer shader
Fixed issues preventing bathroom sinks from functioning
Fixed issue FIVE SIX - Thanks DAG-XR!
Reduced the VRAM footprint of just a few textures
Reduced shader variations just a tad more
Adjusted spawn points a bit
Updated patron flyers
Installed a new board for patron flyers and tidied things up
Rebaked occlusion
Rebaked lighting
Fixed a few missing script messages that appeared in the client log
Misc small changes and fixes
Oh, and the number was updated ☎️
Lowered camera near clip to 0.01
Reduced overall download size
Reduced the number of shader variants used for Filamented
Improved various materials throughout
Improved the lightmap UVs on the beds in The Roost
Restored various pickups - wine bottles, wine glasses, Devil Bucket, sponge, steak dinner
Reduced the material count a bit
Reduced the texture count a bit
Added DistanceCullingMirrors v1.2 by https://github.com/Superbstingray
Rebaked occlusion
Rebaked lighting
Administration and Security updates
Known issue: liquids in drinks do not render in some cases
Fixed disabled light probes on some pickups
Adjusted the appearance of the top of the liquid in the whiskey bottle
Fixed a gap at the base of the wall in the bathroom
Adjusted how the mirror background appears on Quest
Fixed an issue preventing the mirror from turning off
Fixed floating booth stations
Fixed double booth stations
Thank you to Oofmastre9000 for reporting all of the above issues (#55 )
Thank you to @rileymacg on Twitter for also reporting the issues with the mirror
Added DistanceCullingMirrors v1.2 by https://github.com/Superbstingray
Updated the calendar (Zero days late - Two in a row)
Updated the calendar (Zero days late - Two in a row)
Updated Patron flyers
Rebaked occlusion
Updated to VRCSDK3!
Refactored the whole scene in a new project!
Switched to Filamented Shader and reworked the lighting! - Pug West now looks much more similar to The Great Pug. In addition, the Android version now looks very similar to the Windows version!
Updated calendar (448 days late! + On time!)
Added dynamic liquid to drinks
Added The VooDoo Brew! #35 Sorry for the delay @SteveBH_!
Fixed tooltips on beer taps. #38 Sorry for the delay @Oofmastre9000!
Improved texture atlasing and material sharing
Updated various meshes
Misc updates and fixes
Oh yeah, and it has Jump now!
Fixed the hole in the first-floor ceiling. #52 Thanks @luii and others who reported this!
Updated patron flyers
Updated the calendar (On time!)
Rebaked occlusion and lighting
Misc minor changes